feat: Implement Windows runner for Flutter application

- Added FlutterWindow class to manage the Flutter view within a Win32 window.
- Created main entry point in main.cpp to initialize and run the Flutter application.
- Implemented utility functions for console attachment and command line argument parsing.
- Added resource management for application icon and manifest.
- Enhanced Win32Window class for DPI awareness and theme management.
- Included necessary headers and resource files for building the Windows runner.
This commit is contained in:
Janez T
2025-11-14 09:52:00 +01:00
commit 4577dec95a
314 changed files with 103048 additions and 0 deletions

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import Flutter
import UIKit
@main
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}

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{"images":[{"size":"20x20","idiom":"iphone","filename":"Icon-App-20x20@2x.png","scale":"2x"},{"size":"20x20","idiom":"iphone","filename":"Icon-App-20x20@3x.png","scale":"3x"},{"size":"29x29","idiom":"iphone","filename":"Icon-App-29x29@1x.png","scale":"1x"},{"size":"29x29","idiom":"iphone","filename":"Icon-App-29x29@2x.png","scale":"2x"},{"size":"29x29","idiom":"iphone","filename":"Icon-App-29x29@3x.png","scale":"3x"},{"size":"40x40","idiom":"iphone","filename":"Icon-App-40x40@2x.png","scale":"2x"},{"size":"40x40","idiom":"iphone","filename":"Icon-App-40x40@3x.png","scale":"3x"},{"size":"57x57","idiom":"iphone","filename":"Icon-App-57x57@1x.png","scale":"1x"},{"size":"57x57","idiom":"iphone","filename":"Icon-App-57x57@2x.png","scale":"2x"},{"size":"60x60","idiom":"iphone","filename":"Icon-App-60x60@2x.png","scale":"2x"},{"size":"60x60","idiom":"iphone","filename":"Icon-App-60x60@3x.png","scale":"3x"},{"size":"20x20","idiom":"ipad","filename":"Icon-App-20x20@1x.png","scale":"1x"},{"size":"20x20","idiom":"ipad","filename":"Icon-App-20x20@2x.png","scale":"2x"},{"size":"29x29","idiom":"ipad","filename":"Icon-App-29x29@1x.png","scale":"1x"},{"size":"29x29","idiom":"ipad","filename":"Icon-App-29x29@2x.png","scale":"2x"},{"size":"40x40","idiom":"ipad","filename":"Icon-App-40x40@1x.png","scale":"1x"},{"size":"40x40","idiom":"ipad","filename":"Icon-App-40x40@2x.png","scale":"2x"},{"size":"50x50","idiom":"ipad","filename":"Icon-App-50x50@1x.png","scale":"1x"},{"size":"50x50","idiom":"ipad","filename":"Icon-App-50x50@2x.png","scale":"2x"},{"size":"72x72","idiom":"ipad","filename":"Icon-App-72x72@1x.png","scale":"1x"},{"size":"72x72","idiom":"ipad","filename":"Icon-App-72x72@2x.png","scale":"2x"},{"size":"76x76","idiom":"ipad","filename":"Icon-App-76x76@1x.png","scale":"1x"},{"size":"76x76","idiom":"ipad","filename":"Icon-App-76x76@2x.png","scale":"2x"},{"size":"83.5x83.5","idiom":"ipad","filename":"Icon-App-83.5x83.5@2x.png","scale":"2x"},{"size":"1024x1024","idiom":"ios-marketing","filename":"Icon-App-1024x1024@1x.png","scale":"1x"}],"info":{"version":1,"author":"xcode"}}

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{
"info" : {
"author" : "xcode",
"version" : 1
}
}

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{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>

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ios/Runner/Info.plist Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BGTaskSchedulerPermittedIdentifiers</key>
<array>
<string>dev.flutter.background.refresh</string>
</array>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>MeshCore SAR</string>
<key>CFBundleDocumentTypes</key>
<array>
<dict>
<key>CFBundleTypeName</key>
<string>MBTiles Map File</string>
<key>CFBundleTypeRole</key>
<string>Viewer</string>
<key>LSHandlerRank</key>
<string>Alternate</string>
<key>LSItemContentTypes</key>
<array>
<string>public.database</string>
<string>public.data</string>
</array>
</dict>
</array>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>MeshCore SAR</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>57</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>NSBluetoothAlwaysUsageDescription</key>
<string>MeshCore SAR needs Bluetooth to communicate with MeshCore devices for Search &amp; Rescue operations</string>
<key>NSBluetoothPeripheralUsageDescription</key>
<string>MeshCore SAR needs Bluetooth to communicate with MeshCore devices</string>
<key>NSLocationAlwaysAndWhenInUseUsageDescription</key>
<string>MeshCore SAR needs location access for offline map functionality during field operations</string>
<key>NSLocationDefaultAccuracyReduced</key>
<false/>
<key>NSLocationTemporaryPreciseUsageDescription</key>
<string>MeshCore SAR needs precise location for accurate positioning in SAR operations</string>
<key>NSLocationWhenInUseUsageDescription</key>
<string>MeshCore SAR needs location access to display team members and SAR markers on the map</string>
<key>NSLocalNetworkUsageDescription</key>
<string>MeshCore SAR needs local network access to discover and connect to shared MeshCore devices on your network for team coordination during SAR operations</string>
<key>NSBonjourServices</key>
<array>
<string>_meshcore-sse._tcp</string>
</array>
<key>NSMotionUsageDescription</key>
<string>MeshCore SAR needs access to the compass to show your heading direction on the map</string>
<key>NSPhotoLibraryUsageDescription</key>
<string>MeshCore SAR may need access to your photo library to attach images to messages or save map screenshots for documentation during SAR operations</string>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UIBackgroundModes</key>
<array>
<string>location</string>
<string>bluetooth-central</string>
<string>processing</string>
<string>external-accessory</string>
<string>fetch</string>
</array>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportsDocumentBrowser</key>
<true/>
<key>UIUserNotificationSettings</key>
<dict>
<key>UIUserNotificationTypesEnabled</key>
<array>
<string>UIUserNotificationTypeAlert</string>
<string>UIUserNotificationTypeBadge</string>
<string>UIUserNotificationTypeSound</string>
</array>
</dict>
<key>UTImportedTypeDeclarations</key>
<array>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.database</string>
<string>public.data</string>
</array>
<key>UTTypeDescription</key>
<string>MBTiles Map Archive</string>
<key>UTTypeIdentifier</key>
<string>com.mapbox.mbtiles</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>mbtiles</string>
</array>
</dict>
</dict>
</array>
</dict>
</plist>

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#import "GeneratedPluginRegistrant.h"