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fix: retain voice codec settings now
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docs/voice-mode-technical.md
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docs/voice-mode-technical.md
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# Voice Mode Technical Design
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## 1. Overview
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Voice mode uses a **two-plane architecture**:
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- **Control plane (text messages):**
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- `VE1:` voice envelope announces voice availability in chat.
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- `VR1:` direct fetch request asks sender to stream voice payload.
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- **Data plane (raw binary packets):**
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- `VoicePacket` payload streamed via `cmdSendRawData` and received through `pushRawData`.
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This design avoids broadcasting full voice payloads to channels/rooms. Chat carries only metadata; audio is fetched on demand when user presses play.
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## 2. Key Modules
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- `lib/utils/voice_message_parser.dart`
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- `VoicePacket` (legacy text + binary packet format)
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- `VoiceEnvelope` (`VE1`)
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- `VoiceFetchRequest` (`VR1`)
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- `lib/screens/messages_tab.dart`
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- Capture/encode voice, cache encoded packets, send envelope only
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- `lib/providers/voice_provider.dart`
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- Reassembly/playback sessions
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- Outgoing session cache + deferred serving
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- `lib/providers/app_provider.dart`
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- Incoming routing for `VE1` and `VR1`
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- Handles raw packet ingestion
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- `lib/widgets/messages/voice_message_bubble.dart`
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- Play behavior (immediate play if complete, otherwise fetch + auto-play)
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- `lib/providers/messages_provider.dart`
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- Message-level voice detection (`VE1` + legacy `V:`)
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- `lib/services/message_storage_service.dart`
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- Persists `isVoice` and `voiceId`
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## 3. Wire Formats
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### 3.1 Voice Envelope (`VE1`)
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Prefix: `VE1:` + colon-delimited compact payload
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Fields:
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- `sid` (string, 8 hex chars): session ID
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- `mode` (int): codec mode ID (`VoicePacketMode.id`)
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- `total` (int): packet count (1..255)
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- `durMs` (int): estimated duration in ms
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- `senderKey6` (string, 12 hex chars): sender public-key prefix (6 bytes)
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- `ts` (int): unix timestamp seconds
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- `ver` (int): protocol version (currently `1`)
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Compact format:
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```text
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VE1:{sid}:{mode}:{total}:{durMs}:{senderKey6}:{ts}:{ver}
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```
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Example:
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```text
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VE1:deadbeef:1:4:3200:aabbccddeeff:1700000000:1
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```
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### 3.2 Voice Fetch Request (`VR1`)
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Prefix: `VR1:` + colon-delimited compact payload
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Fields:
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- `sid` (string, 8 hex chars): requested session
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- `want` (string): currently `a` (compact token for `all`)
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- `requesterKey6` (string, 12 hex chars): requester key prefix
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- `ts` (int): unix timestamp seconds
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- `ver` (int): protocol version (`1`)
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Compact format:
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```text
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VR1:{sid}:{want}:{requesterKey6}:{ts}:{ver}
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```
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Example:
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```text
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VR1:deadbeef:a:112233445566:1700000010:1
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```
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### 3.3 Raw Voice Packet (data plane)
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Binary payload structure:
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- Byte 0: magic `0x56` (`'V'`)
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- Bytes 1..4: session ID (4 bytes)
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- Byte 5: mode ID
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- Byte 6: packet index
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- Byte 7: total packets
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- Bytes 8..N: codec2 data
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## 4. Outgoing Flow (Send)
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1. Recorder captures PCM chunks.
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2. Each chunk is codec2-encoded into `VoicePacket` objects.
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3. Packets are cached in `VoiceProvider` outgoing cache (TTL 15 min).
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4. Sender inserts local voice placeholder message (`isVoice=true`, `voiceId=sessionId`).
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5. Sender sends one envelope (`VE1`) through normal message path:
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- channel/room: `sendChannelMessage`
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- direct: `sendTextMessage`
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6. **No raw audio packets are sent during initial send.**
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## 5. Incoming Routing
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### 5.1 `VE1` envelope received
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`AppProvider` marks message as voice (`isVoice`, `voiceId`) and adds it to chat.
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### 5.2 `VR1` request received
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`AppProvider` treats it as control-plane only:
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- request is not added to chat
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- validates requester prefix match against sender metadata
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- resolves requester contact via key prefix
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- calls `voiceProvider.serveSessionTo(...)`
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### 5.3 Raw packet received (`pushRawData`)
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`AppProvider.onRawDataReceived` parses `VoicePacket` binary and appends to session in `VoiceProvider`.
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## 6. Play / Fetch Behavior
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In `VoiceMessageBubble`:
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- If session already complete: play immediately.
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- If incomplete/missing:
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1. Resolve sender contact (message sender prefix or `VE1.senderKey6` fallback)
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2. Send direct `VR1` fetch request
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3. Show requesting state in UI
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4. Auto-play when session becomes complete
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If sender cannot be resolved or request cannot be sent, bubble remains and shows: **"Voice unavailable right now"**.
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## 7. Outgoing Cache Details
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`VoiceProvider` outgoing cache:
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- key: `sessionId`
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- value: encoded packet list + cached timestamp
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- TTL: 15 minutes (`_outgoingSessionTtl`)
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- eviction: lazy (on cache access/add/serve)
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Serving prerequisites:
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- session exists in cache
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- `sendRawPacketCallback` configured
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- requester has direct path (`outPathLen >= 0`)
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## 8. Persistence
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`MessageStorageService` now stores and restores:
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- `isVoice`
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- `voiceId`
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This ensures envelope messages remain voice bubbles across app restart.
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## 9. Validation and Safety
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Parser validation enforces:
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- strict hex lengths for IDs and key prefixes
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- valid mode range
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- valid packet counts and duration bounds
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- fixed protocol version (`ver == 1`)
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- `VR1.want` token `a` (internally normalized to `all`)
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`VR1` handling verifies sender prefix matches `requesterKey6` to reduce spoofing risk.
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## 10. Operational Constraints
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- No firmware changes required.
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- On-demand fetch works only if sender app is online and has cached session.
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- Raw return path needs a currently valid direct route to requester.
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- Voice capture in UI is currently iOS-only (`MessagesTab._voiceSupported`).
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## 11. Backward Compatibility
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- Legacy `V:` text packet parsing is still supported.
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- Message voice detection accepts both new `VE1` and legacy `V:` formats.
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## 12. High-Level Sequence
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```mermaid
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sequenceDiagram
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participant A as Sender App
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participant M as Mesh Chat
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participant B as Receiver App
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A->>A: Record + encode voice packets
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A->>A: Cache session packets (TTL 15m)
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A->>M: Send VE1 envelope
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M->>B: Deliver VE1
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B->>B: Render voice bubble (metadata only)
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B->>A: Send VR1 request on Play
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A->>B: Stream raw VoicePacket packets
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B->>B: Reassemble session
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B->>B: Auto-play when complete
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```
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