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Add localization support for German, Spanish, French, and Italian
- Updated localization files for French, Croatian, Italian, Slovenian to include translations for German, Spanish, French, and Italian. - Added new methods for handling drawing messages sent to the public channel in multiple languages. - Enhanced the Contact model to identify public channels using a dedicated method. - Implemented echo detection for public channel messages, including tracking and reporting of echoes. - Updated BLE response handling to support echo detection and tracking of sent messages. - Modified UI components to reflect new localization strings and echo statuses.
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@@ -214,10 +214,14 @@ class Contact {
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return advName.substring(emoji.length).trim();
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}
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/// Check if this contact is the Public Channel (all-zeros public key)
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bool get isPublicChannel =>
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publicKeyHex == '0000000000000000000000000000000000000000000000000000000000000000';
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/// Get localized display name (for Public Channel and other special contacts)
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String getLocalizedDisplayName(BuildContext context) {
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// Check if this is the Public Channel (all-zeros public key)
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if (publicKeyHex == '0000000000000000000000000000000000000000000000000000000000000000') {
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if (isPublicChannel) {
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return AppLocalizations.of(context)!.publicChannel;
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}
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// For all other contacts, use the regular display name
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@@ -226,24 +230,28 @@ class Contact {
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/// Check if contact has a learned routing path
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/// When true, messages will use direct routing. When false, messages will use flood mode.
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bool get hasPath => outPathLen > 0 && outPathLen <= 64;
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/// outPathLen: -1 = unknown/not learned, 0 = direct (zero hops), 1+ = multi-hop path
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bool get hasPath => outPathLen >= 0 && outPathLen <= 64;
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/// Get path description for UI display
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String get pathDescription {
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if (!hasPath) {
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// -1 (0xFF) indicates path not learned yet
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return 'No path (flood mode)';
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}
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// outPathLen includes the number of hops in the path
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final hops = outPathLen;
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if (hops == 1) {
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// outPathLen = 0 means direct connection with zero hops
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// outPathLen >= 1 means path with N hops
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if (outPathLen == 0) {
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return 'Direct (0 hops)';
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} else if (hops <= 3) {
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return 'Good path (${hops - 1} hop${hops - 1 > 1 ? 's' : ''})';
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} else if (hops <= 5) {
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return 'Medium path (${hops - 1} hops)';
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} else if (outPathLen == 1) {
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return 'Direct (1 hop)';
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} else if (outPathLen <= 3) {
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return 'Good path ($outPathLen hops)';
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} else if (outPathLen <= 5) {
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return 'Medium path ($outPathLen hops)';
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} else {
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return 'Long path (${hops - 1} hops)';
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return 'Long path ($outPathLen hops)';
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}
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}
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@@ -251,11 +259,11 @@ class Contact {
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/// -1 means no path (will use flood mode)
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int get pathQuality {
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if (!hasPath) return -1;
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if (outPathLen == 1) return 5; // Direct connection (0 hops)
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if (outPathLen <= 2) return 4; // 1 hop
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if (outPathLen <= 3) return 3; // 2 hops
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if (outPathLen <= 4) return 2; // 3 hops
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if (outPathLen <= 5) return 1; // 4 hops
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if (outPathLen == 0) return 5; // Direct connection (0 hops)
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if (outPathLen == 1) return 4; // 1 hop
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if (outPathLen <= 2) return 3; // 2 hops
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if (outPathLen <= 3) return 2; // 3 hops
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if (outPathLen <= 4) return 1; // 4 hops
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return 0; // 5+ hops
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}
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