mirror of
https://github.com/dz0ny/meshcore-sar.git
synced 2026-08-13 09:20:29 +00:00
fix: Add mounted checks and fix memory leaks across UI components
Address potential memory leaks and state-after-dispose issues: - AppProvider: Add dispose method to clean up listeners and callbacks - MapTab: Store and restore original location callback instead of nullifying - MessagesTab: Use Timer instead of Future.delayed for highlight cleanup - ConnectionDialog: Use named listener method for proper tab controller cleanup - RoomLoginSheet: Add _isDisposed flag to handle async callback race conditions - SettingsScreen: Clear location service callbacks in dispose - Various screens: Add mounted checks before setState after async operations (contacts_tab, device_config, home_screen, map_management, packet_log, sar_template_management, sar_update_sheet, permission_request_dialog)
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@@ -41,6 +41,7 @@ class _DirectMessageSheetState extends State<DirectMessageSheet> {
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}
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void _updateCharacterCount() {
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if (!mounted) return;
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setState(() {
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_characterCount = _textController.text.length;
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});
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@@ -21,6 +21,7 @@ class _RoomLoginSheetState extends State<RoomLoginSheet> {
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final FocusNode _focusNode = FocusNode();
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bool _isLoggingIn = false;
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bool _obscurePassword = true;
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bool _isDisposed = false; // Track disposal state for async callbacks
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@override
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void initState() {
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@@ -30,6 +31,7 @@ class _RoomLoginSheetState extends State<RoomLoginSheet> {
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@override
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void dispose() {
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_isDisposed = true;
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_passwordController.dispose();
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_focusNode.dispose();
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super.dispose();
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@@ -245,15 +247,15 @@ class _RoomLoginSheetState extends State<RoomLoginSheet> {
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' Messages will be fetched when onMessageWaiting callback is triggered',
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);
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if (mounted) {
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(
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content: Text(AppLocalizations.of(context)!.loggedInSuccessfully),
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backgroundColor: Theme.of(context).colorScheme.primary,
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duration: const Duration(seconds: 3),
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),
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);
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}
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// Check both _isDisposed flag and mounted to handle race conditions
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if (_isDisposed || !mounted) return;
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(
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content: Text(AppLocalizations.of(context)!.loggedInSuccessfully),
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backgroundColor: Theme.of(context).colorScheme.primary,
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duration: const Duration(seconds: 3),
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),
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);
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};
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connectionProvider.onLoginFail = (publicKeyPrefix) {
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@@ -263,15 +265,15 @@ class _RoomLoginSheetState extends State<RoomLoginSheet> {
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debugPrint('❌ [RoomLogin] Login failed - incorrect password');
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if (mounted) {
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(
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content: Text(AppLocalizations.of(context)!.loginFailed),
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backgroundColor: Theme.of(context).colorScheme.error,
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duration: const Duration(seconds: 3),
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),
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);
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}
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// Check both _isDisposed flag and mounted to handle race conditions
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if (_isDisposed || !mounted) return;
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(
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content: Text(AppLocalizations.of(context)!.loginFailed),
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backgroundColor: Theme.of(context).colorScheme.error,
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duration: const Duration(seconds: 3),
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),
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);
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};
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try {
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