feat: Add support for hash and private channels with corresponding UI updates

- Introduced new localization strings for channel types and their descriptions in Italian, German, Spanish, French, Croatian, Slovenian, and English.
- Updated the `AppProvider` to handle channel info reception, including deletion of channels and updating the UI accordingly.
- Enhanced `ChannelsProvider` to support channel removal and notify listeners.
- Modified `ConnectionProvider` to include methods for checking empty channel slots and deleting channels.
- Updated BLE service methods to handle channel deletion and verification.
- Improved the `AddChannelDialog` to differentiate between hash and private channels, including dynamic UI elements based on channel type.
- Added delete functionality for channels in the `ContactTile` widget with confirmation dialogs.
- Adjusted permission request dialog behavior to allow dismissing by tapping outside.
This commit is contained in:
Janez T
2025-11-14 11:20:16 +01:00
parent 21daa83c1a
commit a0f096cc4f
26 changed files with 704 additions and 121 deletions

View File

@@ -234,44 +234,43 @@ class _ContactsTabState extends State<ContactsTab> {
const Divider(height: 32),
],
// Channels (hidden in simple mode)
if (!isSimpleMode) ...[
_SectionHeader(
title: l10n.channels,
count: channels.length,
icon: Icons.broadcast_on_personal,
),
if (channels.isNotEmpty) ...[
...channels.map(
(contact) => ContactTile(
contact: contact,
currentPosition: _currentPosition,
calculateDistance: _calculateDistanceInMeters,
formatDistance: _formatDistance,
onNavigateToMap: widget.onNavigateToMap,
),
// Channels (visible in both simple and advanced mode)
_SectionHeader(
title: l10n.channels,
count: channels.length,
icon: Icons.broadcast_on_personal,
),
if (channels.isNotEmpty) ...[
...channels.map(
(contact) => ContactTile(
contact: contact,
currentPosition: _currentPosition,
calculateDistance: _calculateDistanceInMeters,
formatDistance: _formatDistance,
onNavigateToMap: widget.onNavigateToMap,
),
],
// Add Channel Button (only show when connected)
if (context.watch<ConnectionProvider>().deviceInfo.isConnected)
Padding(
padding: const EdgeInsets.symmetric(
horizontal: 16,
vertical: 8,
),
child: OutlinedButton.icon(
onPressed: () => _showAddChannelDialog(context),
icon: const Icon(Icons.add_circle_outline),
label: Text(l10n.addChannel),
style: OutlinedButton.styleFrom(
padding: const EdgeInsets.symmetric(
horizontal: 24,
vertical: 12,
),
),
],
// Add Channel Button (visible in both simple and advanced mode, only show when connected)
if (context.watch<ConnectionProvider>().deviceInfo.isConnected)
Padding(
padding: const EdgeInsets.symmetric(
horizontal: 16,
vertical: 8,
),
child: OutlinedButton.icon(
onPressed: () => _showAddChannelDialog(context),
icon: const Icon(Icons.add_circle_outline),
label: Text(l10n.addChannel),
style: OutlinedButton.styleFrom(
padding: const EdgeInsets.symmetric(
horizontal: 24,
vertical: 12,
),
),
),
],
),
],
),
);