feat: MeshCore SAR - Flutter BLE mesh radio companion app

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Janez T
2026-02-28 10:11:33 +01:00
commit baf49d27d8
313 changed files with 101770 additions and 0 deletions

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import 'dart:async';
import 'package:flutter/foundation.dart';
/// Type of response expected from a command
enum CommandResponseType {
/// No response expected (fire-and-forget)
none,
/// Wait for RESP_CODE_OK (0) or RESP_CODE_ERR (1)
ack,
/// Wait for specific response code with data
data,
}
/// Represents a queued BLE command
class QueuedCommand<T> {
/// The command data to send
final Uint8List data;
/// Command code (first byte of data)
final int commandCode;
/// Type of response expected
final CommandResponseType responseType;
/// Expected response code (for data type commands)
final int? expectedResponseCode;
/// Completer to signal command completion
final Completer<T> completer;
/// Timeout duration for this command
final Duration timeout;
/// Timestamp when command was enqueued
final DateTime enqueuedAt;
QueuedCommand({
required this.data,
required this.commandCode,
required this.responseType,
this.expectedResponseCode,
required this.completer,
required this.timeout,
}) : enqueuedAt = DateTime.now();
}
/// BLE command queue with mutex lock and inter-command delays
///
/// Ensures that:
/// - Only one command executes at a time
/// - 100ms delay between all commands
/// - Commands can wait for ACK or specific responses
/// - Timeouts are enforced
class BleCommandQueue {
// Queue of pending commands
final List<QueuedCommand> _queue = [];
// Mutex lock using Completer
Completer<void> _lock = Completer<void>()..complete();
// Whether queue is currently processing
bool _isProcessing = false;
// Pending responses mapped by command code
final Map<int, QueuedCommand> _pendingResponses = {};
// Last command execution timestamp
DateTime? _lastCommandTime;
// Minimum delay between commands (milliseconds)
static const int _minDelayMs = 100;
// Callbacks
VoidCallback? onQueueEmpty;
void Function(int queueSize)? onQueueSizeChanged;
/// Enqueue a command and wait for it to complete
///
/// [data] - The command data to send
/// [commandCode] - Command code (first byte)
/// [responseType] - Type of response expected
/// [expectedResponseCode] - For data responses, the expected response code
/// [timeout] - Maximum time to wait for response
///
/// Returns a Future that completes when the command receives its response
/// or throws TimeoutException if timeout expires.
Future<T> enqueue<T>({
required Uint8List data,
required int commandCode,
required CommandResponseType responseType,
int? expectedResponseCode,
Duration? timeout,
}) async {
// Determine timeout based on response type
final cmdTimeout =
timeout ??
(responseType == CommandResponseType.data
? const Duration(seconds: 10)
: const Duration(seconds: 5));
// Create queued command
final command = QueuedCommand<T>(
data: data,
commandCode: commandCode,
responseType: responseType,
expectedResponseCode: expectedResponseCode,
completer: Completer<T>(),
timeout: cmdTimeout,
);
// Add to queue
_queue.add(command);
onQueueSizeChanged?.call(_queue.length);
debugPrint(
'📋 [CommandQueue] Enqueued command 0x${commandCode.toRadixString(16).padLeft(2, '0')} (queue size: ${_queue.length})',
);
// Start processing if not already running
if (!_isProcessing) {
_processQueue();
}
// Wait for command to complete or timeout
return command.completer.future.timeout(
cmdTimeout,
onTimeout: () {
debugPrint(
'⏱️ [CommandQueue] Command 0x${commandCode.toRadixString(16).padLeft(2, '0')} timed out after ${cmdTimeout.inSeconds}s',
);
_pendingResponses.remove(commandCode);
throw TimeoutException(
'Command 0x${commandCode.toRadixString(16).padLeft(2, '0')} timed out',
);
},
);
}
/// Process the command queue
Future<void> _processQueue() async {
if (_isProcessing) return;
_isProcessing = true;
while (_queue.isNotEmpty) {
// Wait for lock
await _lock.future;
// Get next command
final command = _queue.removeAt(0);
onQueueSizeChanged?.call(_queue.length);
try {
// Enforce minimum delay between commands
if (_lastCommandTime != null) {
final elapsed = DateTime.now().difference(_lastCommandTime!);
final remainingDelay = _minDelayMs - elapsed.inMilliseconds;
if (remainingDelay > 0) {
debugPrint(
'⏸️ [CommandQueue] Waiting ${remainingDelay}ms before next command',
);
await Future.delayed(Duration(milliseconds: remainingDelay));
}
}
// Create new lock for next command
_lock = Completer<void>();
// Register for response if needed
if (command.responseType != CommandResponseType.none) {
final responseKey = command.responseType == CommandResponseType.ack
? command.commandCode
: (command.expectedResponseCode ?? command.commandCode);
_pendingResponses[responseKey] = command;
}
// Execute command (handled by BleCommandSender)
// The completer will be completed by completeCommand() when response arrives
debugPrint(
'📤 [CommandQueue] Executing command 0x${command.commandCode.toRadixString(16).padLeft(2, '0')}',
);
// For fire-and-forget commands, complete immediately
if (command.responseType == CommandResponseType.none) {
command.completer.complete(null);
}
// Update last command time
_lastCommandTime = DateTime.now();
// Release lock after minimum delay
Future.delayed(const Duration(milliseconds: _minDelayMs), () {
if (!_lock.isCompleted) {
_lock.complete();
}
});
} catch (e) {
debugPrint('❌ [CommandQueue] Error processing command: $e');
if (!command.completer.isCompleted) {
command.completer.completeError(e);
}
// Release lock on error
if (!_lock.isCompleted) {
_lock.complete();
}
}
}
_isProcessing = false;
onQueueEmpty?.call();
debugPrint('✅ [CommandQueue] Queue empty');
}
/// Complete a pending command with response data
///
/// Called by BleResponseHandler when a response is received
void completeCommand<T>(int responseCode, T data) {
final command = _pendingResponses.remove(responseCode);
if (command != null) {
debugPrint(
'✅ [CommandQueue] Completing command 0x${command.commandCode.toRadixString(16).padLeft(2, '0')} with response 0x${responseCode.toRadixString(16).padLeft(2, '0')}',
);
if (!command.completer.isCompleted) {
command.completer.complete(data);
}
}
}
/// Complete a pending command with error
///
/// Called by BleResponseHandler when RESP_CODE_ERR is received
void completeCommandWithError(
int commandCode,
String error, {
int? errorCode,
}) {
final command = _pendingResponses.remove(commandCode);
if (command != null) {
debugPrint(
'❌ [CommandQueue] Command 0x${commandCode.toRadixString(16).padLeft(2, '0')} failed: $error (code: $errorCode)',
);
if (!command.completer.isCompleted) {
command.completer.completeError(
Exception('Command failed: $error (error code: $errorCode)'),
);
}
}
}
/// Complete all currently pending commands with an error
///
/// Used when RESP_CODE_ERR arrives without a way to identify which command
/// caused it. Since the queue processes one command at a time, at most one
/// command is pending at any given moment.
void completeCurrentCommandWithError(String error, {int? errorCode}) {
for (final entry in _pendingResponses.entries.toList()) {
final command = _pendingResponses.remove(entry.key);
if (command != null && !command.completer.isCompleted) {
debugPrint(
'❌ [CommandQueue] Command 0x${command.commandCode.toRadixString(16).padLeft(2, '0')} failed: $error (code: $errorCode)',
);
command.completer.completeError(
Exception('Command failed: $error (error code: $errorCode)'),
);
}
}
}
/// Get current queue size
int get queueSize => _queue.length;
/// Get number of pending responses
int get pendingResponseCount => _pendingResponses.length;
/// Check if queue is empty
bool get isEmpty => _queue.isEmpty;
/// Check if queue is processing
bool get isProcessing => _isProcessing;
/// Clear all pending commands (use with caution)
void clear() {
debugPrint(
'🗑️ [CommandQueue] Clearing queue (${_queue.length} commands, ${_pendingResponses.length} pending responses)',
);
// Complete all pending commands with error
for (final command in _pendingResponses.values) {
if (!command.completer.isCompleted) {
command.completer.completeError(Exception('Queue cleared'));
}
}
_queue.clear();
_pendingResponses.clear();
onQueueSizeChanged?.call(0);
}
/// Dispose resources
void dispose() {
clear();
if (!_lock.isCompleted) {
_lock.complete();
}
}
}

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import 'package:flutter/foundation.dart';
import 'package:flutter_blue_plus/flutter_blue_plus.dart';
import '../meshcore_opcode_names.dart';
import '../../models/ble_packet_log.dart';
import 'ble_command_queue.dart';
/// Callback types for sender events
typedef OnErrorCallback = void Function(String error);
/// Sends commands to the BLE device
class BleCommandSender {
BluetoothCharacteristic? _rxCharacteristic;
int _txPacketCount = 0;
final List<BlePacketLog> _packetLogs = [];
static const int _maxLogSize = 1000;
// Command queue for serialization and response waiting
final BleCommandQueue _commandQueue = BleCommandQueue();
// Callbacks
OnErrorCallback? onError;
VoidCallback? onTxActivity;
// Getters
int get txPacketCount => _txPacketCount;
List<BlePacketLog> get packetLogs => List.unmodifiable(_packetLogs);
BleCommandQueue get commandQueue => _commandQueue;
/// Set the RX characteristic to write to
void setRxCharacteristic(BluetoothCharacteristic? characteristic) {
_rxCharacteristic = characteristic;
}
/// Write data to RX characteristic (fire-and-forget, no response expected)
///
/// This method is for commands that don't expect any response.
/// The command is queued and executed with proper spacing, but we don't wait
/// for any acknowledgment.
Future<void> writeData(Uint8List data) async {
if (_rxCharacteristic == null) {
throw Exception('Not connected');
}
final commandCode = data.isNotEmpty ? data[0] : 0;
// Enqueue the command (fire-and-forget)
await _commandQueue.enqueue<void>(
data: data,
commandCode: commandCode,
responseType: CommandResponseType.none,
);
// Actually send the data
await _sendToDevice(data);
}
/// Write data and wait for ACK (RESP_CODE_OK or RESP_CODE_ERR)
///
/// This method should be used for setup commands that return RESP_CODE_OK (0)
/// on success or RESP_CODE_ERR (1) on failure.
///
/// Examples: setAdvertLatLon, setAdvertName, setRadioParams, etc.
Future<void> writeDataAndWaitForAck(Uint8List data) async {
if (_rxCharacteristic == null) {
throw Exception('Not connected');
}
final commandCode = data.isNotEmpty ? data[0] : 0;
// Enqueue command but don't await yet — data must be sent to the device
// before it can respond with an ACK. Awaiting before send would deadlock.
final ackFuture = _commandQueue.enqueue<void>(
data: data,
commandCode: commandCode,
responseType: CommandResponseType.ack,
);
// Actually send the data
await _sendToDevice(data);
// Now wait for the ACK response
return ackFuture;
}
/// Write data and wait for specific response
///
/// This method should be used for query commands that return specific data.
///
/// Examples:
/// - CMD_DEVICE_QUERY → RESP_CODE_DEVICE_INFO
/// - CMD_APP_START → RESP_CODE_SELF_INFO
/// - CMD_GET_CONTACTS → RESP_CODE_CONTACTS_START
Future<T> writeDataAndWaitForResponse<T>(
Uint8List data,
int expectedResponseCode,
) async {
if (_rxCharacteristic == null) {
throw Exception('Not connected');
}
final commandCode = data.isNotEmpty ? data[0] : 0;
// Enqueue the command (wait for specific response)
final responseFuture = _commandQueue.enqueue<T>(
data: data,
commandCode: commandCode,
responseType: CommandResponseType.data,
expectedResponseCode: expectedResponseCode,
);
// Actually send the data
await _sendToDevice(data);
// Wait for response
return responseFuture;
}
/// Internal method to actually send data to the BLE device
Future<void> _sendToDevice(Uint8List data) async {
if (_rxCharacteristic == null) {
throw Exception('Not connected');
}
try {
// Extract command code from first byte
final commandCode = data.isNotEmpty ? data[0] : null;
final opcodeName = commandCode != null
? MeshCoreOpcodeNames.getCommandName(commandCode)
: 'UNKNOWN';
final opcodeHex = commandCode != null
? '0x${commandCode.toRadixString(16).padLeft(2, '0').toUpperCase()}'
: 'N/A';
debugPrint('📤 [TX] Sending command: $opcodeName ($opcodeHex)');
debugPrint(' Data size: ${data.length} bytes');
debugPrint(
' Hex: ${data.map((b) => b.toRadixString(16).padLeft(2, '0')).join(' ')}',
);
// Check if the characteristic supports write without response
final supportsWriteWithoutResponse =
_rxCharacteristic!.properties.writeWithoutResponse;
final supportsWrite = _rxCharacteristic!.properties.write;
if (supportsWriteWithoutResponse) {
await _rxCharacteristic!.write(data, withoutResponse: true);
} else if (supportsWrite) {
await _rxCharacteristic!.write(data, withoutResponse: false);
} else {
throw Exception('Characteristic does not support write operations');
}
// Log TX packet
_logPacket(data, PacketDirection.tx, responseCode: commandCode);
// Increment TX packet counter and trigger activity indicator
_txPacketCount++;
onTxActivity?.call();
debugPrint('✅ [TX] Command sent successfully');
} catch (e) {
debugPrint('❌ [TX] Write error: $e');
onError?.call('Write error: $e');
rethrow;
}
}
/// Log a packet
void _logPacket(
Uint8List data,
PacketDirection direction, {
int? responseCode,
}) {
// Add new packet
_packetLogs.add(
BlePacketLog(
timestamp: DateTime.now(),
rawData: data,
direction: direction,
responseCode: responseCode,
description: _getPacketDescription(responseCode),
),
);
// Limit log size to prevent memory issues
if (_packetLogs.length > _maxLogSize) {
_packetLogs.removeAt(0);
}
}
/// Get human-readable description of packet
String? _getPacketDescription(int? code) {
// TX packets - command codes
switch (code) {
case 4: // cmdGetContacts
return 'Get Contacts';
case 2: // cmdSendTxtMsg
return 'Send Text Message';
case 3: // cmdSendChannelTxtMsg
return 'Send Channel Message';
case 39: // cmdSendTelemetryReq
return 'Request Telemetry';
case 22: // cmdDeviceQuery
return 'Device Query';
case 1: // cmdAppStart
return 'App Start';
case 27: // cmdSendStatusReq
return 'Status Request';
default:
return null;
}
}
/// Reset packet counter
void resetCounter() {
_txPacketCount = 0;
}
/// Clear packet logs
void clearPacketLogs() {
_packetLogs.clear();
}
/// Dispose resources
void dispose() {
_commandQueue.dispose();
_rxCharacteristic = null;
_packetLogs.clear();
}
}

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import 'dart:async';
import 'package:flutter/foundation.dart';
import 'package:flutter_blue_plus/flutter_blue_plus.dart';
import '../meshcore_constants.dart';
/// Callback types for connection events
typedef OnConnectionStateCallback = void Function(bool isConnected);
typedef OnErrorCallback = void Function(String error);
typedef OnReconnectionAttemptCallback =
void Function(int attemptNumber, int maxAttempts);
typedef OnRssiUpdateCallback = void Function(int rssi);
/// Manages BLE connection lifecycle with automatic reconnection
class BleConnectionManager {
BluetoothDevice? _device;
BluetoothCharacteristic? _rxCharacteristic;
BluetoothCharacteristic? _txCharacteristic;
bool _isConnected = false;
// Reconnection state
bool _reconnectionEnabled = true;
bool _isReconnecting = false;
int _reconnectionAttempt = 0;
Timer? _reconnectionTimer;
StreamSubscription<BluetoothConnectionState>? _connectionStateSubscription;
// RSSI monitoring
Timer? _rssiTimer;
int? _lastRssi;
// SAR-optimized reconnection: ~15 minutes total
// Pattern: Fast retries first (for temporary issues), then slower retries (for extended disconnections)
static const int _maxReconnectionAttempts = 30;
static const List<int> _reconnectionDelaysMs = [
2000, // 2s - immediate retry
3000, // 3s - quick retry
5000, // 5s - fast retry
10000, // 10s - moderate retry
15000, // 15s - longer retry
30000, // 30s - extended retry
30000, // 30s - keep trying every 30s after this
]; // Total: ~15 minutes of reconnection attempts
// Callbacks
OnConnectionStateCallback? onConnectionStateChanged;
OnErrorCallback? onError;
OnReconnectionAttemptCallback? onReconnectionAttempt;
OnRssiUpdateCallback? onRssiUpdate;
// Getters
bool get isConnected => _isConnected;
bool get isReconnecting => _isReconnecting;
int get reconnectionAttempt => _reconnectionAttempt;
int get maxReconnectionAttempts => _maxReconnectionAttempts;
BluetoothDevice? get device => _device;
BluetoothCharacteristic? get rxCharacteristic => _rxCharacteristic;
BluetoothCharacteristic? get txCharacteristic => _txCharacteristic;
/// Scan for MeshCore devices
Stream<ScanResult> scanForDevices({
Duration timeout = const Duration(seconds: 10),
}) async* {
try {
debugPrint('🔍 [BLE] Starting scan for MeshCore devices...');
debugPrint(' Service UUID: ${MeshCoreConstants.bleServiceUuid}');
debugPrint(' Timeout: ${timeout.inSeconds}s');
await FlutterBluePlus.startScan(
timeout: timeout,
withServices: [Guid(MeshCoreConstants.bleServiceUuid)],
);
debugPrint('✅ [BLE] Scan started successfully');
int deviceCount = 0;
await for (final scanResult in FlutterBluePlus.scanResults) {
debugPrint(
'📡 [BLE] Scan results batch received: ${scanResult.length} results',
);
for (final result in scanResult) {
debugPrint(
' Device: ${result.device.platformName} (${result.device.remoteId})',
);
debugPrint(' RSSI: ${result.rssi}');
debugPrint(' Service UUIDs: ${result.advertisementData.serviceUuids}');
if (result.advertisementData.serviceUuids.contains(
Guid(MeshCoreConstants.bleServiceUuid),
)) {
deviceCount++;
debugPrint(' ✅ MeshCore device found! Total: $deviceCount');
yield result;
} else {
debugPrint(' ❌ Not a MeshCore device (service UUID mismatch)');
}
}
}
debugPrint('🏁 [BLE] Scan completed. Found $deviceCount MeshCore devices');
} catch (e) {
debugPrint('❌ [BLE] Scan error: $e');
onError?.call('Scan error: $e');
}
}
/// Connect to a MeshCore device
Future<bool> connect(BluetoothDevice device) async {
try {
debugPrint(
'🔵 [BLE] Starting connection to device: ${device.platformName} (${device.remoteId})',
);
_device = device;
// Connect to device
debugPrint('🔵 [BLE] Calling device.connect() with 15s timeout...');
await device.connect(
license: License.free,
timeout: const Duration(seconds: 15),
mtu: 512,
);
debugPrint('✅ [BLE] Device connected successfully');
// Discover services
debugPrint('🔵 [BLE] Discovering services...');
final services = await device.discoverServices();
debugPrint('✅ [BLE] Found ${services.length} services');
// Log all discovered services for debugging
for (final service in services) {
debugPrint(' 📋 Service: ${service.uuid}');
for (final char in service.characteristics) {
debugPrint(' - Characteristic: ${char.uuid}');
}
}
// Find MeshCore service
debugPrint(
'🔵 [BLE] Looking for MeshCore service: ${MeshCoreConstants.bleServiceUuid}',
);
BluetoothService? meshCoreService;
for (final service in services) {
if (service.uuid.toString().toLowerCase() ==
MeshCoreConstants.bleServiceUuid.toLowerCase()) {
meshCoreService = service;
debugPrint('✅ [BLE] Found MeshCore service');
break;
}
}
if (meshCoreService == null) {
debugPrint('❌ [BLE] MeshCore service not found!');
throw Exception('MeshCore service not found');
}
// Find RX and TX characteristics
debugPrint('🔵 [BLE] Looking for RX and TX characteristics...');
debugPrint(' RX UUID: ${MeshCoreConstants.bleCharacteristicRxUuid}');
debugPrint(' TX UUID: ${MeshCoreConstants.bleCharacteristicTxUuid}');
for (final characteristic in meshCoreService.characteristics) {
final uuid = characteristic.uuid.toString().toLowerCase();
debugPrint(' 📋 Checking characteristic: $uuid');
if (uuid == MeshCoreConstants.bleCharacteristicRxUuid.toLowerCase()) {
_rxCharacteristic = characteristic;
debugPrint(' ✅ Found RX characteristic');
} else if (uuid ==
MeshCoreConstants.bleCharacteristicTxUuid.toLowerCase()) {
_txCharacteristic = characteristic;
debugPrint(' ✅ Found TX characteristic');
}
}
if (_rxCharacteristic == null || _txCharacteristic == null) {
debugPrint('❌ [BLE] Required characteristics not found!');
debugPrint(' RX found: ${_rxCharacteristic != null}');
debugPrint(' TX found: ${_txCharacteristic != null}');
throw Exception('Required characteristics not found');
}
// Enable notifications on TX characteristic
debugPrint('🔵 [BLE] Enabling notifications on TX characteristic...');
await _txCharacteristic!.setNotifyValue(true);
debugPrint('✅ [BLE] Notifications enabled');
_isConnected = true;
_reconnectionAttempt =
0; // Reset reconnection counter on successful connection
debugPrint('🔵 [BLE] Notifying connection state change: connected');
onConnectionStateChanged?.call(true);
// Monitor connection state for automatic reconnection
_setupConnectionMonitoring();
// Start RSSI monitoring
_startRssiMonitoring();
debugPrint('✅✅✅ [BLE] Connection completed successfully!');
return true;
} catch (e) {
debugPrint('❌❌❌ [BLE] Connection failed: $e');
debugPrint('Stack trace: ${StackTrace.current}');
onError?.call('Connection error: $e');
_isConnected = false;
onConnectionStateChanged?.call(false);
return false;
}
}
/// Disconnect from device
Future<void> disconnect() async {
try {
debugPrint('🔴 [BLE] Disconnect requested by user');
// Disable reconnection before disconnecting
_reconnectionEnabled = false;
_cancelReconnection();
_stopRssiMonitoring();
await _device?.disconnect();
_isConnected = false;
_device = null;
_rxCharacteristic = null;
_txCharacteristic = null;
onConnectionStateChanged?.call(false);
} catch (e) {
onError?.call('Disconnect error: $e');
}
}
/// Setup connection monitoring for automatic reconnection
void _setupConnectionMonitoring() {
debugPrint(
'🔵 [BLE] Setting up connection monitoring for device: ${_device?.platformName}',
);
// Cancel any existing subscription
_connectionStateSubscription?.cancel();
// Monitor connection state changes
_connectionStateSubscription = _device?.connectionState.listen((state) {
debugPrint('🔔 [BLE] Connection state changed: $state');
if (state == BluetoothConnectionState.disconnected) {
debugPrint('⚠️ [BLE] Device disconnected unexpectedly!');
_isConnected = false;
onConnectionStateChanged?.call(false);
// Attempt automatic reconnection if enabled
if (_reconnectionEnabled && !_isReconnecting) {
debugPrint('🔄 [BLE] Starting automatic reconnection...');
_attemptReconnection();
}
} else if (state == BluetoothConnectionState.connected) {
debugPrint('✅ [BLE] Device connected');
_isConnected = true;
_reconnectionAttempt = 0;
_isReconnecting = false;
onConnectionStateChanged?.call(true);
}
});
}
/// Attempt to reconnect to the device
Future<void> _attemptReconnection() async {
if (_device == null || _isReconnecting || !_reconnectionEnabled) {
return;
}
_isReconnecting = true;
_reconnectionAttempt++;
debugPrint(
'🔄 [BLE] Reconnection attempt $_reconnectionAttempt of $_maxReconnectionAttempts',
);
onReconnectionAttempt?.call(_reconnectionAttempt, _maxReconnectionAttempts);
if (_reconnectionAttempt > _maxReconnectionAttempts) {
debugPrint(
'❌ [BLE] Max reconnection attempts reached after ~15 minutes. Giving up.',
);
_isReconnecting = false;
onError?.call(
'Connection lost. Unable to reconnect after 15 minutes ($_maxReconnectionAttempts attempts).',
);
return;
}
// Calculate delay with exponential backoff (uses last delay for attempts beyond array length)
final delayIndex = (_reconnectionAttempt - 1).clamp(
0,
_reconnectionDelaysMs.length - 1,
);
final delayMs = _reconnectionDelaysMs[delayIndex];
debugPrint(
'🔄 [BLE] Waiting ${(delayMs / 1000).toStringAsFixed(0)}s before reconnection attempt $_reconnectionAttempt...',
);
// Wait before attempting reconnection
_reconnectionTimer = Timer(Duration(milliseconds: delayMs), () async {
if (!_reconnectionEnabled) {
debugPrint('🔄 [BLE] Reconnection cancelled by user');
_isReconnecting = false;
return;
}
try {
debugPrint('🔄 [BLE] Attempting to reconnect...');
// Try to reconnect
final success = await connect(_device!);
if (success) {
debugPrint('✅ [BLE] Reconnection successful!');
_isReconnecting = false;
_reconnectionAttempt = 0;
} else {
debugPrint('❌ [BLE] Reconnection attempt $_reconnectionAttempt failed');
_isReconnecting = false;
// Try again if we haven't reached max attempts
if (_reconnectionAttempt < _maxReconnectionAttempts) {
_attemptReconnection();
} else {
onError?.call(
'Connection lost. Unable to reconnect after 15 minutes ($_maxReconnectionAttempts attempts).',
);
}
}
} catch (e) {
debugPrint('❌ [BLE] Reconnection attempt $_reconnectionAttempt error: $e');
_isReconnecting = false;
// Try again if we haven't reached max attempts
if (_reconnectionAttempt < _maxReconnectionAttempts) {
_attemptReconnection();
} else {
onError?.call(
'Connection lost. Unable to reconnect after 15 minutes: $e',
);
}
}
});
}
/// Cancel ongoing reconnection attempts
void _cancelReconnection() {
debugPrint('🔴 [BLE] Cancelling reconnection attempts');
_reconnectionTimer?.cancel();
_reconnectionTimer = null;
_isReconnecting = false;
_reconnectionAttempt = 0;
_connectionStateSubscription?.cancel();
_connectionStateSubscription = null;
}
/// Enable automatic reconnection (useful after user manually disconnects)
void enableReconnection() {
debugPrint('🔵 [BLE] Re-enabling automatic reconnection');
_reconnectionEnabled = true;
}
/// Start monitoring RSSI in the background
void _startRssiMonitoring() {
debugPrint('📡 [BLE] Starting RSSI monitoring (every 5 seconds)');
_stopRssiMonitoring(); // Cancel any existing timer
_rssiTimer = Timer.periodic(const Duration(seconds: 5), (timer) async {
if (_device != null && _isConnected) {
try {
final rssi = await _device!.readRssi();
if (_lastRssi != rssi) {
_lastRssi = rssi;
onRssiUpdate?.call(rssi);
}
} catch (e) {
debugPrint('⚠️ [BLE] Failed to read RSSI: $e');
}
}
});
}
/// Stop RSSI monitoring
void _stopRssiMonitoring() {
_rssiTimer?.cancel();
_rssiTimer = null;
_lastRssi = null;
debugPrint('📡 [BLE] RSSI monitoring stopped');
}
/// Dispose resources
void dispose() {
debugPrint('🔴 [BLE] Disposing BLE connection manager');
_cancelReconnection();
_stopRssiMonitoring();
_device = null;
_rxCharacteristic = null;
_txCharacteristic = null;
}
}

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