name: meshcore_sar_app description: "MeshCore SAR (Search & Rescue) app with BLE mesh networking and offline maps" # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: 'none' # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html # In Windows, build-name is used as the major, minor, and patch parts # of the product and file versions while build-number is used as the build suffix. version: 2025.1214.2+3 environment: sdk: ^3.9.2 # Dependencies specify other packages that your package needs in order to work. # To automatically upgrade your package dependencies to the latest versions # consider running `flutter pub upgrade --major-versions`. Alternatively, # dependencies can be manually updated by changing the version numbers below to # the latest version available on pub.dev. To see which dependencies have newer # versions available, run `flutter pub outdated`. dependencies: flutter: sdk: flutter flutter_localizations: sdk: flutter # Internationalization intl: any # The following adds the Cupertino Icons font to your application. # Use with the CupertinoIcons class for iOS style icons. cupertino_icons: ^1.0.8 # MeshCore BLE protocol client meshcore_client: git: url: https://github.com/dz0ny/meshcore_client.git # Codec2 ultra-low-bitrate speech codec (FFI plugin) codec2_flutter: path: vendor/codec2_flutter_ios_only ffi: ^2.1.0 # Voice recording (raw PCM stream at 8000 Hz) record: ^6.0.0 # Voice playback (plays WAV from file) audioplayers: ^6.0.0 # BLE connectivity flutter_blue_plus: ^2.0.0 # State management provider: ^6.1.0 # Map display flutter_map: ^8.2.2 latlong2: ^0.9.0 # Offline tile caching flutter_map_tile_caching: ^10.1.1 # Vector map tiles vector_map_tiles: ^9.0.0-beta.8 vector_map_tiles_mbtiles: git: url: https://github.com/josxha/flutter_map_plugins.git path: vector_map_tiles_mbtiles vector_tile_renderer: ^6.0.0 mbtiles: ^0.4.0 http: ^1.2.0 # Coordinate system projections for WMS (EPSG:3794) proj4dart: ^2.1.0 # Permissions permission_handler: ^12.0.1 # Location services geolocator: ^14.0.2 flutter_compass: ^0.8.0 # File handling share_plus: ^12.0.0 path_provider: ^2.1.5 file_picker: ^10.3.3 # Persistent storage shared_preferences: ^2.3.3 # Package info package_info_plus: ^8.1.2 # Background services flutter_background_service: ^5.0.13 # Notifications flutter_local_notifications: ^19.5.0 timezone: ^0.10.0 # Vibration vibration: ^3.1.4 # URL launching url_launcher: ^6.3.0 # Cryptographic functions (for channel secret hashing) crypto: ^3.0.3 # XML parsing for GPX import/export xml: ^6.5.0 # SSE web server for multi-user support shelf: ^1.4.0 shelf_router: ^1.1.0 # Network Service Discovery (Bonjour/mDNS) nsd: ^4.0.3 dev_dependencies: flutter_test: sdk: flutter # The "flutter_lints" package below contains a set of recommended lints to # encourage good coding practices. The lint set provided by the package is # activated in the `analysis_options.yaml` file located at the root of your # package. See that file for information about deactivating specific lint # rules and activating additional ones. flutter_lints: ^6.0.0 flutter_launcher_icons: "^0.14.4" flutter_launcher_icons: android: "launcher_icon" ios: true image_path: "icon.png" min_sdk_android: 21 # android min sdk min:16, default 21 web: generate: true image_path: "icon.png" background_color: "#ddd" # background color for web icon, default white theme_color: "#fff" # theme color for web icon, default white windows: generate: true image_path: "icon.png" icon_size: 48 # min:48, max:256, default: 48 macos: generate: true image_path: "icon.png" # The following section is specific to Flutter packages. flutter: # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true # Enable generation of localization files generate: true # To add assets to your application, add an assets section, like this: # assets: # - images/a_dot_burr.jpeg # - images/a_dot_ham.jpeg # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/to/resolution-aware-images # For details regarding adding assets from package dependencies, see # https://flutter.dev/to/asset-from-package # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: # fonts: # - family: Schyler # fonts: # - asset: fonts/Schyler-Regular.ttf # - asset: fonts/Schyler-Italic.ttf # style: italic # - family: Trajan Pro # fonts: # - asset: fonts/TrajanPro.ttf # - asset: fonts/TrajanPro_Bold.ttf # weight: 700 # # For details regarding fonts from package dependencies, # see https://flutter.dev/to/font-from-package