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Initial commit: Simple Sensor firmware for Heltec T114 with BME280
- MeshCore-based Simple Sensor firmware
- Heltec T114 without display
- BME280 sensor support (temp/humidity/pressure)
- Radio: 868.856018 MHz, SF7, BW62.5 kHz, CR4/7
- 2-byte path hash
- PlatformIO project
2026-06-01 16:19:09 +03:00

119 lines
4.2 KiB
C++

#include "UITask.h"
#include <Arduino.h>
#include <helpers/CommonCLI.h>
#ifndef USER_BTN_PRESSED
#define USER_BTN_PRESSED LOW
#endif
#define AUTO_OFF_MILLIS 20000 // 20 seconds
#define BOOT_SCREEN_MILLIS 4000 // 4 seconds
// 'meshcore', 128x13px
static const uint8_t meshcore_logo [] PROGMEM = {
0x3c, 0x01, 0xe3, 0xff, 0xc7, 0xff, 0x8f, 0x03, 0x87, 0xfe, 0x1f, 0xfe, 0x1f, 0xfe, 0x1f, 0xfe,
0x3c, 0x03, 0xe3, 0xff, 0xc7, 0xff, 0x8e, 0x03, 0x8f, 0xfe, 0x3f, 0xfe, 0x1f, 0xff, 0x1f, 0xfe,
0x3e, 0x03, 0xc3, 0xff, 0x8f, 0xff, 0x0e, 0x07, 0x8f, 0xfe, 0x7f, 0xfe, 0x1f, 0xff, 0x1f, 0xfc,
0x3e, 0x07, 0xc7, 0x80, 0x0e, 0x00, 0x0e, 0x07, 0x9e, 0x00, 0x78, 0x0e, 0x3c, 0x0f, 0x1c, 0x00,
0x3e, 0x0f, 0xc7, 0x80, 0x1e, 0x00, 0x0e, 0x07, 0x1e, 0x00, 0x70, 0x0e, 0x38, 0x0f, 0x3c, 0x00,
0x7f, 0x0f, 0xc7, 0xfe, 0x1f, 0xfc, 0x1f, 0xff, 0x1c, 0x00, 0x70, 0x0e, 0x38, 0x0e, 0x3f, 0xf8,
0x7f, 0x1f, 0xc7, 0xfe, 0x0f, 0xff, 0x1f, 0xff, 0x1c, 0x00, 0xf0, 0x0e, 0x38, 0x0e, 0x3f, 0xf8,
0x7f, 0x3f, 0xc7, 0xfe, 0x0f, 0xff, 0x1f, 0xff, 0x1c, 0x00, 0xf0, 0x1e, 0x3f, 0xfe, 0x3f, 0xf0,
0x77, 0x3b, 0x87, 0x00, 0x00, 0x07, 0x1c, 0x0f, 0x3c, 0x00, 0xe0, 0x1c, 0x7f, 0xfc, 0x38, 0x00,
0x77, 0xfb, 0x8f, 0x00, 0x00, 0x07, 0x1c, 0x0f, 0x3c, 0x00, 0xe0, 0x1c, 0x7f, 0xf8, 0x38, 0x00,
0x73, 0xf3, 0x8f, 0xff, 0x0f, 0xff, 0x1c, 0x0e, 0x3f, 0xf8, 0xff, 0xfc, 0x70, 0x78, 0x7f, 0xf8,
0xe3, 0xe3, 0x8f, 0xff, 0x1f, 0xfe, 0x3c, 0x0e, 0x3f, 0xf8, 0xff, 0xfc, 0x70, 0x3c, 0x7f, 0xf8,
0xe3, 0xe3, 0x8f, 0xff, 0x1f, 0xfc, 0x3c, 0x0e, 0x1f, 0xf8, 0xff, 0xf8, 0x70, 0x3c, 0x7f, 0xf8,
};
void UITask::begin(NodePrefs* node_prefs, const char* build_date, const char* firmware_version) {
_prevBtnState = HIGH;
_auto_off = millis() + AUTO_OFF_MILLIS;
_node_prefs = node_prefs;
_display->turnOn();
// strip off dash and commit hash by changing dash to null terminator
// e.g: v1.2.3-abcdef -> v1.2.3
char *version = strdup(firmware_version);
char *dash = strchr(version, '-');
if(dash){
*dash = 0;
}
// v1.2.3 (1 Jan 2025)
sprintf(_version_info, "%s (%s)", version, build_date);
}
void UITask::renderCurrScreen() {
char tmp[80];
if (millis() < BOOT_SCREEN_MILLIS) { // boot screen
// meshcore logo
_display->setColor(DisplayDriver::BLUE);
int logoWidth = 128;
_display->drawXbm((_display->width() - logoWidth) / 2, 3, meshcore_logo, logoWidth, 13);
// version info
_display->setColor(DisplayDriver::LIGHT);
_display->setTextSize(1);
uint16_t versionWidth = _display->getTextWidth(_version_info);
_display->setCursor((_display->width() - versionWidth) / 2, 22);
_display->print(_version_info);
// node type
const char* node_type = "< Room Server >";
uint16_t typeWidth = _display->getTextWidth(node_type);
_display->setCursor((_display->width() - typeWidth) / 2, 35);
_display->print(node_type);
} else { // home screen
// node name
_display->setCursor(0, 0);
_display->setTextSize(1);
_display->setColor(DisplayDriver::GREEN);
_display->print(_node_prefs->node_name);
// freq / sf
_display->setCursor(0, 20);
_display->setColor(DisplayDriver::YELLOW);
sprintf(tmp, "FREQ: %06.3f SF%d", _node_prefs->freq, _node_prefs->sf);
_display->print(tmp);
// bw / cr
_display->setCursor(0, 30);
sprintf(tmp, "BW: %03.2f CR: %d", _node_prefs->bw, _node_prefs->cr);
_display->print(tmp);
}
}
void UITask::loop() {
#ifdef PIN_USER_BTN
if (millis() >= _next_read) {
int btnState = digitalRead(PIN_USER_BTN);
if (btnState != _prevBtnState) {
if (btnState == USER_BTN_PRESSED) { // pressed?
if (_display->isOn()) {
// TODO: any action ?
} else {
_display->turnOn();
}
_auto_off = millis() + AUTO_OFF_MILLIS; // extend auto-off timer
}
_prevBtnState = btnState;
}
_next_read = millis() + 200; // 5 reads per second
}
#endif
if (_display->isOn()) {
if (millis() >= _next_refresh) {
_display->startFrame();
renderCurrScreen();
_display->endFrame();
_next_refresh = millis() + 1000; // refresh every second
}
if (millis() > _auto_off) {
_display->turnOff();
}
}
}