Files
UA1ZBE 42f55e12ae
Some checks failed
Build and deploy Docs site to GitHub Pages / github-pages (push) Has been cancelled
PR Build Check / build (Heltec_v3_companion_radio_ble) (push) Has been cancelled
PR Build Check / build (Heltec_v3_repeater) (push) Has been cancelled
PR Build Check / build (Heltec_v3_room_server) (push) Has been cancelled
PR Build Check / build (LilyGo_Tlora_C6_repeater_) (push) Has been cancelled
PR Build Check / build (PicoW_repeater) (push) Has been cancelled
PR Build Check / build (RAK_4631_companion_radio_ble) (push) Has been cancelled
PR Build Check / build (RAK_4631_repeater) (push) Has been cancelled
PR Build Check / build (RAK_4631_room_server) (push) Has been cancelled
PR Build Check / build (wio-e5-mini_repeater) (push) Has been cancelled
Initial commit: Simple Sensor firmware for Heltec T114 with BME280
- MeshCore-based Simple Sensor firmware
- Heltec T114 without display
- BME280 sensor support (temp/humidity/pressure)
- Radio: 868.856018 MHz, SF7, BW62.5 kHz, CR4/7
- 2-byte path hash
- PlatformIO project
2026-06-01 16:19:09 +03:00

50 lines
1.0 KiB
C++

#include <Arduino.h>
#include "target.h"
ESP32Board board;
static SPIClass spi;
RADIO_CLASS radio = new Module(P_LORA_NSS, P_LORA_DIO_1, P_LORA_RESET, P_LORA_BUSY, spi);
WRAPPER_CLASS radio_driver(radio, board);
ESP32RTCClock fallback_clock;
AutoDiscoverRTCClock rtc_clock(fallback_clock);
SensorManager sensors;
#ifdef DISPLAY_CLASS
DISPLAY_CLASS display;
MomentaryButton user_btn(PIN_USER_BTN, 1000, true);
#endif
#ifndef LORA_CR
#define LORA_CR 5
#endif
bool radio_init() {
fallback_clock.begin();
rtc_clock.begin(Wire);
return radio.std_init(&spi);
}
uint32_t radio_get_rng_seed() {
return radio.random(0x7FFFFFFF);
}
void radio_set_params(float freq, float bw, uint8_t sf, uint8_t cr) {
radio.setFrequency(freq);
radio.setSpreadingFactor(sf);
radio.setBandwidth(bw);
radio.setCodingRate(cr);
}
void radio_set_tx_power(int8_t dbm) {
radio.setOutputPower(dbm);
}
mesh::LocalIdentity radio_new_identity() {
RadioNoiseListener rng(radio);
return mesh::LocalIdentity(&rng); // create new random identity
}