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meshcore-sar_android/docs/voice-mode-technical.md
2026-03-01 11:00:30 +01:00

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# Voice Mode Technical Design
## 1. Overview
Voice mode uses a **two-plane architecture**:
- **Control plane (text messages):**
- `VE1:` voice envelope announces voice availability in chat.
- `VR1:` direct fetch request asks sender to stream voice payload.
- **Data plane (raw binary packets):**
- `VoicePacket` payload streamed via `cmdSendRawData` and received through `pushRawData`.
This design avoids broadcasting full voice payloads to channels/rooms. Chat carries only metadata; audio is fetched on demand when user presses play.
## 2. Key Modules
- `lib/utils/voice_message_parser.dart`
- `VoicePacket` (legacy text + binary packet format)
- `VoiceEnvelope` (`VE1`)
- `VoiceFetchRequest` (`VR1`)
- `lib/screens/messages_tab.dart`
- Capture/encode voice, cache encoded packets, send envelope only
- `lib/providers/voice_provider.dart`
- Reassembly/playback sessions
- Outgoing session cache + deferred serving
- `lib/providers/app_provider.dart`
- Incoming routing for `VE1` and `VR1`
- Handles raw packet ingestion
- `lib/widgets/messages/voice_message_bubble.dart`
- Play behavior (immediate play if complete, otherwise fetch + auto-play)
- `lib/providers/messages_provider.dart`
- Message-level voice detection (`VE1` + legacy `V:`)
- `lib/services/message_storage_service.dart`
- Persists `isVoice` and `voiceId`
## 3. Wire Formats
### 3.1 Voice Envelope (`VE1`)
Prefix: `VE1:` + colon-delimited compact payload
Fields:
- `sid` (string, 8 hex chars): session ID
- `mode` (int): codec mode ID (`VoicePacketMode.id`)
- `total` (int): packet count (1..255)
- `durMs` (int): estimated duration in ms
- `senderKey6` (string, 12 hex chars): sender public-key prefix (6 bytes)
- `ts` (int): unix timestamp seconds
- `ver` (int): protocol version (currently `1`)
Compact format:
```text
VE1:{sid}:{mode}:{total}:{durMs}:{senderKey6}:{ts}:{ver}
```
Example:
```text
VE1:deadbeef:1:4:3200:aabbccddeeff:1700000000:1
```
### 3.2 Voice Fetch Request (`VR1`)
Prefix: `VR1:` + colon-delimited compact payload
Fields:
- `sid` (string, 8 hex chars): requested session
- `want` (string): currently `a` (compact token for `all`)
- `requesterKey6` (string, 12 hex chars): requester key prefix
- `ts` (int): unix timestamp seconds
- `ver` (int): protocol version (`1`)
Compact format:
```text
VR1:{sid}:{want}:{requesterKey6}:{ts}:{ver}
```
Example:
```text
VR1:deadbeef:a:112233445566:1700000010:1
```
### 3.3 Raw Voice Packet (data plane)
Binary payload structure:
- Byte 0: magic `0x56` (`'V'`)
- Bytes 1..4: session ID (4 bytes)
- Byte 5: mode ID
- Byte 6: packet index
- Byte 7: total packets
- Bytes 8..N: codec2 data
## 4. Outgoing Flow (Send)
1. Recorder captures PCM chunks.
2. Each chunk is codec2-encoded into `VoicePacket` objects.
3. Packets are cached in `VoiceProvider` outgoing cache (TTL 15 min).
4. Sender inserts local voice placeholder message (`isVoice=true`, `voiceId=sessionId`).
5. Sender sends one envelope (`VE1`) through normal message path:
- channel/room: `sendChannelMessage`
- direct: `sendTextMessage`
6. **No raw audio packets are sent during initial send.**
## 5. Incoming Routing
### 5.1 `VE1` envelope received
`AppProvider` marks message as voice (`isVoice`, `voiceId`) and adds it to chat.
### 5.2 `VR1` request received
`AppProvider` treats it as control-plane only:
- request is not added to chat
- validates requester prefix match against sender metadata
- resolves requester contact via key prefix
- calls `voiceProvider.serveSessionTo(...)`
### 5.3 Raw packet received (`pushRawData`)
`AppProvider.onRawDataReceived` parses `VoicePacket` binary and appends to session in `VoiceProvider`.
## 6. Play / Fetch Behavior
In `VoiceMessageBubble`:
- If session already complete: play immediately.
- If incomplete/missing:
1. Resolve sender contact (message sender prefix or `VE1.senderKey6` fallback)
2. Send direct `VR1` fetch request
3. Show requesting state in UI
4. Auto-play when session becomes complete
If sender cannot be resolved or request cannot be sent, bubble remains and shows: **"Voice unavailable right now"**.
## 7. Outgoing Cache Details
`VoiceProvider` outgoing cache:
- key: `sessionId`
- value: encoded packet list + cached timestamp
- TTL: 15 minutes (`_outgoingSessionTtl`)
- eviction: lazy (on cache access/add/serve)
Serving prerequisites:
- session exists in cache
- `sendRawPacketCallback` configured
- requester has direct path (`outPathLen >= 0`)
## 8. Persistence
`MessageStorageService` now stores and restores:
- `isVoice`
- `voiceId`
This ensures envelope messages remain voice bubbles across app restart.
## 9. Validation and Safety
Parser validation enforces:
- strict hex lengths for IDs and key prefixes
- valid mode range
- valid packet counts and duration bounds
- fixed protocol version (`ver == 1`)
- `VR1.want` token `a` (internally normalized to `all`)
`VR1` handling verifies sender prefix matches `requesterKey6` to reduce spoofing risk.
## 10. Operational Constraints
- No firmware changes required.
- On-demand fetch works only if sender app is online and has cached session.
- Raw return path needs a currently valid direct route to requester.
- Voice capture in UI is currently iOS-only (`MessagesTab._voiceSupported`).
## 11. Backward Compatibility
- Legacy `V:` text packet parsing is still supported.
- Message voice detection accepts both new `VE1` and legacy `V:` formats.
## 12. High-Level Sequence
```mermaid
sequenceDiagram
participant A as Sender App
participant M as Mesh Chat
participant B as Receiver App
A->>A: Record + encode voice packets
A->>A: Cache session packets (TTL 15m)
A->>M: Send VE1 envelope
M->>B: Deliver VE1
B->>B: Render voice bubble (metadata only)
B->>A: Send VR1 request on Play
A->>B: Stream raw VoicePacket packets
B->>B: Reassemble session
B->>B: Auto-play when complete
```